121 Ergebnisse für: evoke
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The Invisible Art of Film Music: A Comprehensive History - Laurence E. MacDonald - Google Books
http://books.google.de/books?id=e0NYYHWtz6sC&pg=PA110&dq=Brian+Easdale+1909&hl=de&sa=X&ei=4TzPUpTQD9HEswazyIFg&ved=0CDUQ6AEwAA#v
Beginning with the era of synchronized sound in the 1920s, music has been an integral part of motion pictures. Whether used to heighten the tension of a scene or evoke a subtle emotional response, scores have played a significant—if often unrealized—role…
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The Sludgelord: Cultura Tres - Rezando Al Miedo - Review
http://thesludgelord.blogspot.de/2013/03/cultura-tres-rezando-al-miedo-review.html
Keine Beschreibung vorhanden.
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Saturn from Cassini-Huygens - Google Books
http://books.google.de/books?id=M56CHHxVMP4C&pg=PA83
This book is one of two volumes meant to capture, to the extent practical, the scienti?c legacy of the Cassini-Huygens prime mission, a landmark in the history of planetary exploration. As the most ambitious and interdisciplinary planetary exploration…
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Internationale Politik und Gesellschaft
http://wayback.archive.org/web/20051122152232/http://fesportal.fes.de/pls/portal30/docs/FOLDER/IPG/IPG3_2003/ARTROSENAU.HTM
[Internationale Politik und Gesellschaft / Online] Internationale Politik und Gesellschaft : Zeitschrift für globale Trends, Außenpolitik, Internationale Beziehungen, Weltwirtschaft, Länderanalysen = International politics and society / Hrsg. von der…
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Placebo (13.11.2009)
//doi.org/10.3238/arztebl.2009.0751
Why an article about placebos? The term “placebo” is familiar to both physicians and laypersons and is often used as a synonym for lack of effectiveness, as in “only a placebo effect.” The effect of preparations used in alternative or complementary...
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Video Game Spaces: Image, Play, and Structure in 3D Worlds - Michael Nitsche - Google Books
http://books.google.de/books?id=2Adk9hp8nh8C&pg=PA100#v=onepage&q&f=false
An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The…
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STATES OF FLUX (Malerei, Installation, Skulptur, Video) Ausstellungen
http://www.art-in-berlin.de/ausstellungs-text.php?id=1144
STATES OF FLUX (Malerei, Installation, Skulptur, Video)
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Heroic Africans: Legendary Leaders, Iconic Sculptures - Alisa LaGamma - Google Books
https://books.google.de/books?id=YKroJCkhw2EC&pg=PA164
Over the centuries, artists across sub-Saharan Africa have memorialized eminent figures in their societies using an astonishingly diverse repertoire of naturalistic and abstract sculptural idioms. Adopting complex aesthetic fromulations, they idealized…
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Video Game Spaces: Image, Play, and Structure in 3D Worlds - Michael Nitsche - Google Books
http://books.google.de/books?id=2Adk9hp8nh8C&printsec=frontcover&hl=de&source=gbs_ge_summary_r&cad=0#v=onepage&q&f=false
An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The…
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"OTGO ANTARCTIC PANORAMA PENGUINS" at National Art Museum, Moldova
http://www.mongolian-art.de/art/Otgo_at_National-Art-Museum_Moldova.htm
Keine Beschreibung vorhanden.